Version 0.1.0 Released
Routine Patrol » Devlog
This version is my submission for the jam, unless another release supersedes it before the deadline. It is not as complete as I would like, given that I did not have as much time as I originally planned to complete the planned scope. I did complete all primary mechanics of the game though, however jankily, and I did learn a great deal from the jam.
If you play the game or read the design document, please feel free to leave me any feedback.
Here is the change notes for 0.1.0:
Added
- Implementation of raycasting for the flashlight.
- Flickering lamps - report these during your patrol.
- Radio now displays a prompt of when to click to advance to the next message.
- "Alchemy" theme interpretation.
- Patrol rounds and event scripting around them.
Fixed
- Radio now correctly displayes in the bottom left corner no matter the window size.
Files
Routine Patrol 0.1.0 - PSGJ15 Submission Release 8.1 MB
Jul 29, 2024
Game Design Document (Markdown Format) 9.2 kB
Jul 29, 2024
Get Routine Patrol
Routine Patrol
2D Top Down Anti-Stealth Action in the Shadows
Status | In development |
Author | Joe |
Genre | Action |
Tags | 2D, Singleplayer, Stealth, Top-Down |
Languages | English |
More posts
- Version 0.2.0 Released73 days ago
- The Future of Routine Patrol95 days ago
- Retrospective on the Jam98 days ago
- Version 0.0.0 ReleasedJul 28, 2024
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