Version 0.2.0 Released
Routine Patrol » Devlog
This version is my submission for Post Jam “Jam” 9, unless another update happens before the deadline.
The main new feature that I added to the game were intruders. An intruder now spawns on the map after the player completes their third patrol round. If the player reports the intruder, an alert will begin. Future releases will expand the alert functionality. The player can capture an intruder by colliding with them, which also ends the alert status.
Here are the official change notes for this release:
Added
- Intruder NPC
- Alert mode
- Camera “swoosh” sound effect.
- Audacity added to the list of tools used.
Changed
- GDD updated to reflect the use of Aseprite.
- Turned up the light from the purple spill.
- You can now do a maximum of 3 patrol rounds. When completing the third round, the patrol nav points are removed. At that point you are free to continue patrolling however you want.
Fixed
- Another defect with reporting flickering lamps
Files
Routine Patrol 0.2.0 - Post Jam "Jam" 9 Release Play in browser
73 days ago
Get Routine Patrol
Routine Patrol
2D Top Down Anti-Stealth Action in the Shadows
Status | In development |
Author | Joe |
Genre | Action |
Tags | 2D, Singleplayer, Stealth, Top-Down |
Languages | English |
More posts
- The Future of Routine Patrol95 days ago
- Retrospective on the Jam98 days ago
- Version 0.1.0 ReleasedJul 29, 2024
- Version 0.0.0 ReleasedJul 28, 2024
Leave a comment
Log in with itch.io to leave a comment.